That said, if Riot is still figuring out on how to price the gun after the buff or trying to see what works and what not, leave it out of competitive.Įven at Diamond elo at the moment, it just boils down to ' 10 players with an Ares go brrrrrrr' almost every round. There is absolutely no reason to buy any other kind of gun anymore if you are not planning to hold a specific angle or spot. I think the Ares needed a buff, but the in-game price should at least have reflected the change. Like I mentioned earlier, I am on the fence about this change. And players that really like the Ares for what it is will continue using it, especially after using one extensively due to this patch. I am pretty certain some form of nerf is going to come for the Ares in the next patch. Now, everyone is carrying an Ares by the second round. Using this same tactic, Riot is likely hoping to make VALORANT players try the Ares, which almost nobody would have bought before this patch, even on save or half-buy rounds. But by that time, players were already been accustomed to playing her, and saw her potential in game. For example, Champions like Nidalee saw massive buffs before being pulled back for being too powerful. Outside of VALORANT, Riot has been following this buff pattern in League of Legends for years. Despite the nerf, a lot of players finally saw the usefulness of Viper in their games, and proceeded to stick with using her. Riot then nerfed her slightly a patch later to balance her out. This made a lot of players wanting to pick her up to play, because prior to 2.06, she wasn't picked very often. The Viper buff in patch 2.06 made her extremely powerful for a short period of time. Now, you can somewhat see what Riot is going for here. Yes, if you do not hit your headshots against an Ares user with these guns, you are absolutely dead if they manage to fire at you first. Sure, the Spectre still has the advantage of being able to kill at close range with 2 headshots to a fully armoured enemy (78 damage to the head, as opposed to 72 per headshot from the Ares).īut the effects of aim-punch (the visual shake on your character which throws off your aim when you get headshotted) totally negates this advantage.Īt this point, whoever fires first wins, but why would you buy a Spectre anyway at this price point when it's initial advantage of being a little more accurate at running & gunning has been nerfed?Ĭoupled with the fact that the Ares is packing 20 more bullets than the Spectre, and can shoot through walls, you can easily see why this buff is a little busted if the LMG is still priced at 1550 in game credits.įurthermore, did you know that the buffed Ares has the same time to kill as a Vandal from 0 to 30 in-game meters? Did you also know that it outguns the Phantom at 15 to 30 in-game meters? Removing its spin up means that the Ares doesn't start at a fire rate of 10 bullets per second and slowly increase, it just goes straight to 13 bullet per second immediately, whether you ADS or not.ĭid no one at Riot playtest this change? I do not believe for a single moment that an experienced player would have said, "Yeah, this is fair and balanced for its price" while using this souped up Ares. That was all it needed to 'break' the Ares. Well, in patch 4.0, together with the release of Neon, Riot Games made two simple changes to the Ares: The Ares is the cheaper of the LMGs (it's even cheaper than the Spectre, a sub-machine gun), meant to be powerful enough to shoot through thick walls (both LMGs can do this), but docile enough to not replace the the Odin (the more superior LMG). While extremely powerful and accurate when aiming-down sights (ADS), you also have to deal with their drawbacks - namely, the slow movement speed and terrible mobility.īefore this current patch, if you chose not to ADS on either of the existing LMGs, both guns' firing rate became atrocious (they require a spin up time to reach its maximum fire rate), making their users easily outgunned by the likes of a Phantom or Vandal (one may argue that they could even lose a fight with a Spectre user if it were a short to medium range battle). (Image: Riot Games)Īs most VALORANT players will tell you, the light machine guns (LMGs or Heavies, as they're officially known) Ares and Odin in VALORANT have a distinct place in the gun meta.
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